﻿using System.Windows.Input;

namespace UserInterface.Commands.Unit
{
    public static class ExploreCommand
    {
        private static RoutedUICommand explore;
        public static RoutedUICommand Explore { get { return explore; } }
        static ExploreCommand()
        {
            explore = new RoutedUICommand("Explore", "Explore", typeof(ExploreCommand));
        }
    }
}
